﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MultiplayerDice.Implementation.BusinessEvent
{
    [Serializable]
    public class ExistingGameEndedEvent
    {
        public Guid GameId { get; set; }

        public string Player1Name { get; set; }
        public short Player1Diced { get; set; }
        public string Player2Name { get; set; }
        public short Player2Diced { get; set; }

        public DateTime DateTimeOfGameStarted { get; set; }
        public DateTime DateTimeOfGameEnded { get; set; }
    }
}
